Hey guys, back with another update on My lowpoly day submission.
Mario's model has been completed! I updated his mesh, overhauled his textures, got him rigged up (Eyes can move, eyebrows, shapekeys to shrink/unshrink his hair to fit the hat), and finished F.L.U.D.D's model + rig. Overall I'm very pleased with the result:
Here's a video of FLUDD's rig, I built it from the ground up with rigify and it's got shapekeys to switch out the nozzle and UI toggles to disable the controls for each nozzle:
https://gyazo.com/3adbd7e750254b3217ec88a103389b91
In addition to finishing Mario's model, I also modelled, textured, and rigged Petey Piranha, its probably My most complex node setup texturing wise aswell as rig. Big thanks to zayJax for teaching me how to rig the mouth.
custom facial rig (again huge thanks to zayJax for teaching me how to do this)
Unrelated to character modelling, I've finally been able to start animation! I hope to post progress of some shots soon.
Thanks 4 reading....